Week 11
Essential Question: Why Games in Education? The first time we were asked this question, I ended my blog by saying it boils down to motivation. After eleven weeks of research, I still stand by that statement. According to Michael Matera, “Gamification and game-based learning have the power to amplify what happens in your class” (2015, p. 4). Gamification can take a normal and - dare I say it - boring experience and turn it into something fun and exciting. Games teach students to push through failure and encourage them to be resilient. As I have said numerous times before, teaching our students to have a growth mindset is at the core of good education. Games are an easy way to foster this way of thinking because the stakes tend to be relatively low and students are more willing to put themselves out there. Games in the classroom promote 21st century skills. Gamification allows us to “create opportunities for students to explore, practice, and embody skills like confidence, focus, r...